

The hiring fee is based on the applicant's fame requirement and whether, for whatever reason, he already has experience (each level effectively adding 25 percent to the base cost). Torin the Chosen can never appear as a Mercenary. In addition, if your Gold supply is insufficient to hire that Hero, the game will silently treat it as if you refused to hire that Hero. The chance is capped at 10%, whether Famous or not.Ī Hero will only show up as a mercenary if you have sufficient Fame. There is a chance every turn that a Hero will show up for hire, depending on your Fame, whether you are Famous, and how many Heroes you already have the odds may be summarized as follows:Ĭhance Per Turn = ( 3% + (Fame / 25) ) / Nġ if the Wizard has no heroes in service 2 if one or two heroes 3 if three or four heroes 4 if five heroes All of them will fail if you currently have six Heroes, or no appropriate Heroes exist in the game. There are five methods of acquiring a Hero. Only the toughest and best-equipped heroes can be dispatched as lone battle units. Heroes can (variously) explore, train and support the army, lend their renown to the wizard's cause, or work closely with him on his projects in the Fortress. The wise wizard should put heroes in roles suited to their abilities and guard their lives carefully. The only hero not seated ahorse is Fang the Draconian, whose steed (as befits his race) is a Doom Drake. Finally, there are odd beings who hail from the outer realms or whose origins are entirely open to speculation, like the Golden One or the Chaos Warrior.ĭespite their disparate backgrounds, heroes are invariably mounted and carry a standard. Other heroes follow special callings and would never have served au régiment, such as the Amazon, the War Monk, the Sage, or the Necromancer.
#Heroes of might and magic 3 wiki professional
They clearly have a professional background in some type of military unit trained by that race, such as Roland the Paladin, or are just exemplary nobles and war leaders of their kind, like Gunther the Barbarian.

Many of the heroes appear to come from specific racial stock. These are, in fact, five separate individuals whose random abilities (if any) will vary, and whatever transpires in-game with one has no impact on the others. Each Wizard has access to his own copy of that hero-class e.g., the "Thief" acquainted with the human player is named Theria, while those attached to rival Wizards are named Shadow, Misty, Doria, and Tamara. There are thirty-five unique "classes" of heroes. Like other flesh-and-blood residents of the two worlds, heroes gain experience, but their extensive skill-training and their ability to manage magical artifacts will carry them far beyond the reach of ordinary troops. Heroes are mortal adventurers on Arcanus and Myrror with outstanding talents.
